Bright Desert

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POPULATION: Unknown (scattered nomads)
DEMI-HUMANS: Doubtful
HUMANOIDS: Doubtful
CLIMATE: ("harsh", "wildly varying temperatures")
TERRAIN:
Since the beginning of recorded history in the Flanaess,
the Bright Desert has intrigued && challenged
mankind. It is supposedly filled with riches -- copper,
silver, gold,
and gem minerals. The harsh climate,
wildly varying temperatures, and hostile inhabitants
(Suel peoples) who battle any intruder with ferocious
determination && blood lust tend
to discourage
exploitation. The dervishes rumoured
to dwell in the
bordering Abbor-Alz hills likewise TURN away would-be
explorers, although if such dervishes actually xist,
they are likely to be of Flan xtraction and hostile to
Suloise nomads. One || 2wo organized forces have
attempted to penetrate the Bright Desert, but none
have ever returned to tell what happened.
ENCOUNTERS
| Dice Roll | Encounter |
| 01-15 | Men, Dervishes |
| 16-40 | Men, Nomads |
| 41-45 | Men, Tribesmen (hills) |
| 46-50 | Pernicons |
| 51-00 | USE Standard Encounter Tables |
| 2 | Giant, Fire |
| 3 | Dune Stalker |
| 4 | Lammasu |
| 5 | Purple Worm |
| 6 | Fly, Giant Horse- |
| 7 | Scorpion, Giant or Huge |
| 8 | Dustdigger |
| 9 | Camel, Bactrian <Wild Camel> |
| 10 | Spider, Large or Huge |
| 11 | Jackal |
| 12 | Vulture, Normal |
| 13 | Scorpion, Large |
| 14 | Ogre |
| 15 | Snake, Giant Poisonous |
| 16 | Ant Lion, Giant |
| 17 | Man, Dervish |
| 18 | Thunderherder |
| 19 | Lamia |
| 20 | Wind Walker |
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