Deities of the World of Greyhawk
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The World of Greyhawk

GREATER GODS
Beory FC Oerth Mother, Nature, Rain N f
Boccob C Magic, Arcane Knowledge N m
Incabulos C Evil, Plagues, Nightmares NE m
Istus B Fate, Destiny N f
Kord S Athletics, Sports, Brawling CG m
Lendor S Time, Tedium LN n
Nerull FC Death, Darkness, Underworld NE m
Pelor FC Sun, Strength, Light, Healing NG m
Procan OC Oceans, Seas, Salt NC m
?10> Rao FC Peace, Reason, Serenity LG m
Tharizdun U Eternal Darkness,  E m
Ulaa UC Hills, Mountains, Gemstones LG f
Wee Jas S Magic, Death LN f
Zilchus OC Power, Prestige, Influence, Money, Business LN m

Greater/Lesser God
Cyndor C Time, Continuity, Infinity LN m

LESSER GODS
Allitur FC Ethic?>, Propriety LG(N) m
Atroa OC Spring,  Wind NG f
Beltar S Malice, Pits, Deep Caves CE(N) f
Berei FC Home, Family, Agriculture NG f
?20> Bleredd C Metal, Mines, Smiths NC m
Bralm SC Insects, Industriousness N(L) f
Celestian OC Stars, Space, Wanderers N(G) m
Delleb O Reason, Intellect LG m
Ehlonna C Forests, Flowers, Meadows NG f
Erythnul OC Hate, Envy, Malice, Panic CE(N) m
Fharlanghn OC Horizons, Distance, Travel N(g) m
Fortubo S Stone, Metals, Mountains LG(N) m
Geshtai BC Lakes, Rivers, Wells N f
Heironeous OC Chivalry, Honor, Justice, Valor LG m
?30> Hextor OC War, Discord, Massacre LE m
Joramy C Fire, Volcanoes, Anger, Quarrels N(G) f
Kurell O Jealousy, Revenge, Thievery CN f
Lirr C Prose, Poetry, Art CG f
Llerg S Beasts, Strength CN m
Lydia SC Music, Knowledge, Daylight NG f
Myhriss C Love, Beauty NG f
Norebo S Luck, Gambling, Risk CN m
Obad-hai FC Nature, Wildlands, Freedom, Hunting N m
Olidammara C Music, Revelry, Roguery, Wine NC m
?40> Phaulkon S Air, Winds, Clouds CG m
Pholtus OC Light, Resolution, Law LG(N) m
Phyton S Beauty, Nature CG m
Pyremius S Fire, Poison, Murder NE m
Ralishaz C Chance, Ill-luck, Misfortune CN(E) m
Raxivort M Xvarts, Rats CE m
St. Cuthbert C Wisdom, Dedication, Zeal LG(N) m
Sotillion OC Summer, Wind, Ease, Comfort CG(N) f
Syrul S Deceit, False Promises, Lies NE(I) f
Telchur OC Winter, Wind, Cold CN m
?50> Trithereon C Individuality, Liberty, Retribution CG m
Velnius O Sky, Weather N(G) m
Wenta OC Autumn,  Wind, Harvest CG f
Xan Yae BC Twilight, Shadows, Stealth, Mind over Matter, et. al. N f
Xerbo S Sea, Water Travel, Money, Business N m
Zodal FC Mercy, Hope, Benevolence NG m

DEMI-GODS
Iuz FC Oppression, Deceit, Pain CE(N) m
Rudd OC Chance, Good Luck, Skill CN(G) f
Wastri U Bigotry, Amphibians LN(E) m
Zagyg C Humor, Occult Studies, Eccentricity CN(G) m
?60> Zuoken BC Physical and Mental Mastery N m

QUASI-DEITIES
Heward ? ? N(G) m
Keoghtom ? ? N(G) m
Murlynd ? ? LG m
Kelanen ? ? N m

Q: Are non-Oerth deities usable in a
WORLD OF GREYHAWK setting campaign?

A: For example, can I use Bes
for dwarves or one of the Norse
deities for the frost barbarians?
The nonhuman deities from Unearthed
Arcana are more suitable for a WORLD OF
GREYHAWK setting than are Egyptian
deities from Legends ? Lore. Nordic deities
would be appropriate for the various
barbarians and nomads.
(141.14)



 
LG LN LE NG N
NE CG CN CE -

LG
1. Rao (Peace, Reason, Serenity)
2. Ulaa (LG) (Hills, Mountains, Gemstones)
3. Allitur (LG(N)) (Ethics, Propriety)
4. Delleb (Reason, Intellect)
5. Fortubo (LG(N)) (Stone, Metals, Mountains)
6. Heironeous (Chivalry, Honor, Justice, Valor)
7. Pholtus (LG(N)) (Light, Resolution, Law)
8. St. Cuthbert (LG(N)) (Wisdom, Dedication, Zeal)

LN
1. Lendor (Time, Tedium)
2. Wee Jas (Magic, Death)
3. Zilchus (Power, Prestige, Influence, Money, Business)
4. Cyndor (Time, Continuity, Infinity)
5. Bralm (N(L)) (Insects, Industriousness)
6. Wastri (LN(E)) (Bigotry, Amphibians)

LE
1. Hextor (War, Discord, Massacre)

NG
1. Pelor (Sun, Strength, Light, Healing)
2. Atroa (Spring, East Wind)
3. Berei (Home, Family, Agriculture)
4. Celestian (N(G)) (Stars, Space, Wanderers)
5. Ehlonna (Forests, Flowers, Meadows)
6. Fharlanghn (N(g)) (Horizons, Distance, Travel)
7. Joramy (N(G)) (Fire, Volcanoes, Anger, Quarrels)
8. Lydia (Music, Knowledge, Daylight)
9. Myhriss (Love, Beauty)
10. Zodal (Mercy, Hope, Benevolence)

N
1. Beory (Oerth Mother)
2. Boccob (Magick, Arcane Knowledge)
3. Istus (Fate, Destiny)
4. Geshtai (Lakes, Rivers, Wells)
5. Obad-hai (Nature, Wildlands, Freedom, Hunting)
6. Velnius (N(G)) (Sky, Weather)
7. Xan Yae (Twilight, Shadows, Stealth, Mind over Matter, et. al.)
8. Xerbo (Sea, Water Travel, Money, Business)
9. Zuoken (Physical and Mental Mastery)

NE
1. Incabulos (Evil, Plagues, Nightmares)
2. Nerull (Death, Darkness, Underworld)
3. Tharizdun (E) (Eternal Darkness, Decay)
4. Pyremius (Fire, Poison, Murder)
5. Syrul (NE(I)) (Deceit, False Promises, Lies)

CG
1. Kord (Athletics, Sports, Brawling)
2. Lirr  (Prose, Poetry, Art)
3. Phaulkon (Air, Winds, Clouds)
4. Phyton (Beauty, Nature)
5. Sotillion (CG(N)) (Summer, South Wind, Ease, Comfort)
6. Trithereon (Individuality, Liberty, Retribution)
7. Wenta (Autumn, West Wind, Harvest)

CN
1. Procan (NC) (Oceans, Seas, Salt)
2. Bleredd (NC) (Metal, Mines, Smiths)
3. Kurell (Jealousy, Revenge, Thievery)
4. Llerg (Prose, Poetry, Art)
5. Norebo (Luck, Gambling, Risk)
6. Olidammara (NC) (Music, Revelry, Roguery, Wine)
7. Ralishaz (CN(E)) (Chance, Ill-luck, Misfortune)
8. Telchur (CN) (Winter, North Wind, Cold)
9. Rudd (CN(G)) (Chance, Good Luck, Skill)
10. Zagyg (CN(G)) (Humor, Occult Studies, Eccentricity) (Common)

CE
1. Beltar (CE(N)) (Malice, Pits, Deep Caves)
2. Erythnul (CE(N)) (Hate, Envy, Malice, Panic)
3. Raxivort (Xvarts, Rats)
4. Iuz (CE(N)) (Oppression, Deceit, Pain)

G
1. Kord
2. Pelor
3. Rao
4. Ulaa
5. Allitur
6. Atroa
7. Berei
8. Delleb
9. Ehlonna
10. Fortubo
11. Heironeous
12. Lirr
13. Lydia
14. Myhriss
15. Phaulkon
16. Phyton
17. St. Cuthbert
18. Sotillion
19. Trithereon
20. Wentum
21. Zodal
22. Murlynd


chrisspiller wrote:
Hey Gary, I was just looking through the 1983 Greyhawk Gazeteer and noticed something a little odd. The listing for the various deities indicates the racial origin of each deity (C=Common, O=Oeridian, S=Suloise, F=Flan, B=Baklunish, U=Uknown). When you come to Raxivort, the god of the Xvarts however, the origin is listed as "M".

Is this a typo? Or, perhaps, does it stand for "Monster" as the deity's racial origin (since Raxivort apparently began as a normal, though gifted, Xvart)?

Thanks in advance.

Pax,

Chris
 


Chris,

That''s an interesting catch, and I've never noticed it propr to your mention above.

I should think that it's a typo for the proper ID for Raxivort, that should be N for Non-human deity, all those of the Demi-humans and humanoids.

cheers,
Gary
 


DMPrata wrote:
NOT AN AD?D® GAME MECHANICS QUESTION 

Hey Gary, did you ever do any development on the lesser-known Greyhawk deities (e.g., Allitur, Atroa, Berei, Bleredd, Delleb, Geshtai, Joramy, Kurell, Lirr, Myhriss, Rudd, Sotillion, Telchur, Velnius, Wenta, Zodal, Zuoken)? As of 1983, they were only one-line entries in the boxed set. If so, would you care to share any of it with us WOGies? 


the short answer is a simple no.

If it were yes, it would still be no, as the material in question now belongs to WotC, and I have nothing to do with it...

Thus, as a matter of fact, WotC is the only source for information regarding the material in question.

Cheers,
Gary


DMPrata wrote:
Gary, I have a crack team of volunteer illustrators working on images of various deities for my Greyhawk® Deitybase. Your write-up of the "lost" Baklunish god Dorgha Torgu was published in Oerth Journal 12, but there was no descriptive information included. Might I persuade you to comment on how you envisioned his appearance? (I've already sent Len Lakofka a picture of his lost Suel deity, Akwamon, courtesy of ArtMercenary.) Whaddaya say? 

?update link>


Heh...

Lots of luck me recalling minor details such as you request after decades have passed 

Actually, I can vaguely remember what I envisioned for said deity, Dorgha Torgu.
He was based on the Mongolian, so picture a Ghengis Khan-like warrior with a head similarone of the Chinese "General" deities--oni-like, dark blue or bright red,
with bulging eyes and protruding tusks and fangs.
Garments like those worn by the Mongol leaders, weapons also.

That's about it.

Cheers,
Gary
 

Quote:
Originally Posted by dead
Hi Gary,

In the back of UA there is an appendix with an example demihuman pantheon in it. Was this *officially* given the OK by you to become canon for the Greyhawk campaign?

I've got a feeling it wasn't. I felt that it was only an *example* pantheon presented in UA and it was only later (after you left) that TSR decided to make it GH canon.


The latter is indeed the case, although i did put the "offcial" stamp onriger Moore's demi-human deities for those who wished to include such entities in their WoG campaigns.

Quote:
Originally Posted by dead
If this is the case, did you have your own original thoughts on what the gods of the elves, dwarves, halflings, etc. should be? (And monsterkind.)


Heh, and in my campaign the demi-humans and humanoids acknowledged the same pantheons as humans did.
 

Quote:
Originally Posted by dead
Perhaps you envisioned dwarves as just worshipping Ulaa and elves just worshipping Ehlonna?
Or are the gods as presented in the World of Greyhawk Fantasy Setting just human gods?

I would love to hear your thoughts.

Thanks.


And so you have them 

Cheers,
Gary
 


Quote:
Originally Posted by TerraDave
Hello again Gary, it is nice to see the time you have taken to answer these many queries.

As a follow up to this, when did you do unique Greyhawk gods, and why?

You mention Norse dieties in the DMG, and the impression I had of the OD?D cleric and paladin was that they were basically Christian!

The first published dieties for the game were from human cultures--though some non-human dieties were added for the AD?D dieties and demigods. The first time I saw Greyhawk gods was in the pages of Dragon.

So, what motivated you to do your own pantheon?


Well, amigo,

When one "creates" a fantasy world setting that is totally divorced from our world, it is logical that special, unique deities are needed to fill it, for clerics subsume deities that are served. Thus I began adding deities to my campaign early in 1973, and those became the first deities of the World of Greyhawk.

BTW, as the Lejendary Earth world setting is a parallel earth, the deities used for it are all based off of those from our mythology.

Cheers,
Gary
 


Quote:
Originally Posted by TerraDave
Esteemed Col. your answer makes perfect sense. Maybe I should rephrase the question: why the long delay before your dieties where shared with the rest of the world? And, did you use "real world" divinities in your original Castle Greyhawk campaign, in addition to Saint Cuthbert of course 


Okay 

That answer is easy. The development of anything akin to a logical pantheon of deities for the world setting took a considerable period of time to complete because we seldom dealt with such entities in play. St. Cuthbert and Pholtus were amusing to the players with cleric PCs so I spent time detailing them. The balance then followed as I brought into play evil deities to serve as villians and to frustrate the aims of the PCs. Only after I had completed the last of the core rules books for AD?D was there time for me to address growing audience interest in the World of Greyhawk and its deities. When the version of that setting was ready for publication, the need for a more detailed pantheon of deities was apparent, so that's when the details were set down. That made Len Lakofka happy too, for I brought in the deities he had been using for his campaign

Cheers.
Gary
 

Quote:
Originally Posted by airwalkrr
Also, did the Greyhawk deities have any mythological origins or did you create them using nothing more than your imagination and your subconscious? 

Thanks!


The World of Greyhawk deities came directly from my creative imaginings, or those of a few others such as Len Lakofka and Roger Moore.

Cheers,
Gary
 

Quote:
Originally Posted by Thulcondar
At the risk of interrupting the current tension convention, I have some more mundane GH-focused questions with which to annoy our good and gracious respondent.

And once more, Mr. Gygax, both my profound thanks for taking the time to answer, and apologies if these are issues which have been raised before.

In "The Village of Hommlet," you refer to the Druidical religion as "The Old Faith" in several places. Yet this never seemed to have been more fully developed. Can you elaborate on the relationship between the Druidical "Old Faith" and the (presumably) newer Clerical religions in the Flanaess? Is this simply a facet that never got fully explored? Would that be the Flan faith (with the attendent implication that the Flannae deities were served originally by druids rather than clerics)?
My pleasure to oblige.


The implication in regards "The Old Faith" is that it was a shamanistic religion that had no formal pantheon of deities. The original inhabitants, the Flan, were indeed those that were the pribnciple adgerants to that belief system. It wasn't explored because it was not particularly meaningful to the module or the setting 
 

Quote:
Originally Posted by Thulcondar
A similar question in regards to the Baklunish religion. I do recall that the full development of the Bakluni faith was something intended, but never realized, but had you put any thought into how such a thing might be, even if such never appeared in print? Did you envision a new class of Baklunish priests, whose foreign (non-Oeridian/Suloise) religion was supported by a priesthood of different nature than either the Clerics or the Druids? One can only wonder at the features of the Imam class...


The plan was to introduce a new pantheon of deities. Obviously that never eventuated...nor will it ever unless WotC decides to do so.
 

Quote:
Originally Posted by Thulcondar
And, as long as I'm on this particular bent, if the Gods and Goddesses of different religions, how did you envision the spill-over of certain deities (Istus, etc.) from one pantheon to the other? Could there, for example, be both clerics and druids of Obad-Hai?


Pretty much the same as happened in actuality in ancient times here on earth. Adonis and Isus, for example, were made a part of a pantheon previously foreign to them, In AD?D terms that would simply make the deity in question that much more potent.

IMO druids do not serve any deity other than Nature and its manifestations.
 

Quote:
Originally Posted by Gray Mouser
Gary, I was just wondering how much input you gave to Len Lakofka when he wrote up the gods of the Suel Pantheon for publication in Dragon. Did he come up with everything and just use the names and areas on influence you provided in the Greyhawk guide or did you give him some general guidelines to follow (i.e., this god gets this special power, that one has the abilities of these classes, etc.)?

Thanks,

Gray Mouser


Len deserves the lion's share of the credit, and blame if any, for the Suel deities. I simply did a bit of editing of his work.

Cheers,
Gary
 

Quote:
Originally Posted by Gray Mouser
Very interesting, Colonel. If the deities of Oerth were responsible for closing the gates that may explain why there were no demihuman deities included in the WoGH. Except, of course, for Raxivort. Hmmm. Maybe not. :?

SOunds like Learth's old time mages could give those of the Bakluni and Suel a run for their money, even with the Invoked Devastation and Rain of Colorless Fire! 

Gray Mouser


Likely that. Although a few more of evil sort managed to find and pass through remaining gateways to Oerth.

Yes, the ancient Adepts of Learth could and did end up devistating not only their reptillian former slave masters but their own empires.

Cheers,
Gary
 

Quote:
Originally Posted by Gray Mouser
Kudos to him, then, as I greatly enjoyed the series on the Suel pantheon. I did find some of them to be a bit on the good side considering the description of the Suel old-timers in thne WoGH, but they are an interesting group, all in all. While Olidammara is one of my favorites Norebo certainly ranks up there, as well

Now, if I recall correctly, the Suel pantheon series came out after the release of the Greyhawk boxed set. I think you'd mentioned before that you had hoped to detail more of Oerth so I was wondering if there were there plans to revise the box set with the inclusion of these deities, or did you simply think they would make for an interesting series of articles in Dragon?

Gray Mouser


As it happens Olidammara is a creation of my own that Len added to his pantheon.

It is likely a revised and expanded boxed set for the WoG would have gone into the hopper had I remained in charge of the company after 1984.

Cheers,
Gary

Suel Gods (click here to zoom in)

 
 
 
 
 



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