39. Icar's Quarters
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This room appears to he someone's quarters.
There is a simple bed in the northeast
corner and a small circular table
with 2 chairs. On the table is a bottle
of wine <Celene ruby> and a chess board. 
At the foot of the bed is a carved wooden chest. The
chest has been carved to depict a battle
scene in high relief. Hanging on the wall
is a <large> shield, a leather cloak, a shirt, a mandolin, 
and a skald's field harp. On the bed 
is a fur covering. There is a door in the <fur = x>
south end of the room with a big lock on it.  <Open Locks, PH>

This is Icar's quarters. None of the items
on the wall are of any real value, and the
<large> shield is missing its arm strap. The wine <Celene ruby> is of
good quality. The chessboard has a raised
grid pattern, so that it can be felt by Icar.
The chest is filled with clothing, neither rich nor well cared for.
<leggings, gown, habit>
The fur on the bed is worth 18 gp. <fur = x>
If the characters attempts to
MOVE the furniture, they discover that it is
bolted to the floor with the exception of the
bed. This is so Icar knows where everything
is. Underneath the bed is a trapdoor, bolted
on this side. The trapdoor leads to the
dungeon complex below.

The door in the south wall leads to a 10-
foot-square closet where a medusa is kept
prisoner, guarding Icar's treasure. Above
the door, on the lintel, is hidden the key to
the door. The medusa is terrified of lcar
because he is invulnerable to her major
power and she knows that he has access to a
periapt of proof against poison (from room
17). The medusa is chained to the wall and
will guard Icar's treasure with her life. If the
party tries the closet door, she will cry out in
anger, "Icar, you snake's belly, release me."

Icar's treasure is in an iron chest cemented
into the floor. The treasure is 2,000 gp, 10
matched pieces of jet worth 100 gp each,
and 10 matched silver and black opal bracelets
worth 200 gp each. In the chest is a
locked hammered brass coffer. The coffer <Open Locks, PH>
has a very intricate lock and a thief's chance
to open it is -15 % . A potion of shadow control,
a potion of diminution, a clerical scroll <bone scroll case>
with wind walk, cure light wounds, feign
death, cure serious wounds, purify food and drink,
and resurrection, a ring of warmth,
and Quaal's Feather Token (Whip).

There is a parchment covered with
strange raised lettering inside the chest. A
comprehend languages spell will reveal that
the parchment gives directions about the
specialist quarters (area 25 in the dungeon)
and details where the secret doors to the
treasure room (which contains the rest of
Icar's treasure) are located. The treasure
consists of 5,000 gp, 1 uncut ruby worth
500 gp, and 8 uncut sapphires worth 250
gp each. If the stones are cut by a jeweler <Gem Cutter, DSG>
their value will increase by 4 times.
There is also a potion of oil of etherealness
and a clerical scroll of atonement.

Medusa: AC 5: MV 0"; HD 6; hp 27; #AT 1;
D 1-4 + poison; SA gaze turns to stone
<THACO 13>
<XP 887>


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>>Dungeon Level.