Almor, Prelacy of


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World of Greyhawk

His Venerable Mercy, Kevont, the Prelate of Almor (C12)

Capital: Chathold (pop. 4,789)
Population: 200,000 +
Demi-humans: Few
Humanoids: Few
Resources: foodstuffs, cloth, copper

Originally a clerical fief of Aerdy, Almor grew in
power and independence as the Great Kingdom
became weak and decadent. The various petty
nobles and the Lord Mayor of the town of Innspa swear allegiance
to the reigning prelate -- usually a high priest.
The state is only loosely organized, but it has a strong
spirit of freedom and justice based upon religious precepts.
The peoples are mainly farmers and herdsmen
and fisherfolk. In the far north there are some foresters.
Militia contingents bear crossbow, spear or
polearm (fauchard or glaive most commonly), or
longbow or battleaxe (northern contingent). Standing
forces number around 5,000 total horse and foot, plus
the nobility and the gentry. The Prelacy is strongly supported
by Nyrond as a buffer between that realm and
that of the Overking, and pays a stipend to help
support the standing army of Almor.
 
01-05 Men, Bandits
06-08 Men, Brigands1
09-25 Men, Merchants
26-35 Men, Patrol, Heavy
36-45 Men, Pilgrims
46-00 Use Standard Encounter Tables

1 Raiding party in Almor

(Temperate Civilized Plains) (d8+d12)
2 Lammasu, Greater
3 Ghost <Disenchanter>
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim
9 Man, Bandit
10 Cattle, Wild
11 Man, Merchant
12 Falcon, Small
13 Man, Patrol
14 Character Party (RG)
15 Bugbear
16 Hobbit
17 Man, Dervish
18 Goblin <Vagabond>
19 Oliphant
20 Quasi-elemental, Lightning

 
 


ZW: Notes about architecture.
 




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