Almor, Prelacy of
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His Venerable Mercy, Kevont, the Prelate of Almor (C12)
Capital: Chathold (pop. 4,789)
Population: 200,000 +
Demi-humans: Few
Humanoids: Few
Resources: foodstuffs, cloth, copper
Originally a clerical fief of Aerdy, Almor grew in
power and independence as the Great Kingdom
became weak and decadent. The various petty
nobles and the Lord Mayor of the town of Innspa swear allegiance
to the reigning prelate -- usually a high priest.
The state is only loosely organized, but it has a strong
spirit of freedom and justice based upon religious precepts.
The peoples are mainly farmers and herdsmen
and fisherfolk. In the far north there are some foresters.
Militia contingents bear crossbow, spear
or
polearm (fauchard
or glaive most commonly), or
longbow or battleaxe
(northern contingent). Standing
forces number around 5,000 total horse
and foot, plus
the nobility and the gentry. The Prelacy is strongly supported
by Nyrond as a buffer between that realm and
that of the Overking, and pays a stipend to help
support the standing army of Almor.
01-05 | Men, Bandits |
06-08 | Men, Brigands1 |
09-25 | Men, Merchants |
26-35 | Men, Patrol, Heavy |
36-45 | Men, Pilgrims |
46-00 | Use Standard Encounter Tables |
1 Raiding party in Almor
(Temperate Civilized Plains) (d8+d12)
2 | Lammasu, Greater |
3 | Ghost <Disenchanter> |
4 | Lycanthrope, Wererat |
5 | Castle |
6 | Ankheg |
7 | Owl |
8 | Man, Pilgrim |
9 | Man, Bandit |
10 | Cattle, Wild |
11 | Man, Merchant |
12 | Falcon, Small |
13 | Man, Patrol |
14 | Character Party (RG) |
15 | Bugbear |
16 | Hobbit |
17 | Man, Dervish |
18 | Goblin <Vagabond> |
19 | Oliphant |
20 | Quasi-elemental, Lightning |
ZW: Notes
about architecture.
Reduce - Reuse - Recycle