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Guide
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Glossography 
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World of Greyhawk

His August Supremacy, King Archbold III of Nyrond; Duke of Flinthill; Altmeister of All the Aerdi, etc. (F16)

CAPITAL: Rel Mord (pop. 46, 500)
POPULATION: 1,375,000
HUMANS: OS
DEMI-HUMANS: Sylvan Elves, [Gnomes], [Halflings]
HUMANOIDS: Few
RESOURCES: foodstuffs, cloth, copper, silver, gems (I, II)

ALIGNMENT: LN, LG, NG, CG
LANGUAGE: Common (15% Nyrondese)

CLIMATE:
TERRAIN:

The strength of Nyrond, and the hostility of its rulers
and nobles, have been the major protection for the
civilized nations of the Flanaess against the depredations
of the Great Kingdom and its mad emperors.
Nyrond also went through a phase of near-imperialism,
making both the County of Urnst and
the Theocracy of the Pale tributary states for a time.
This course was altered, however, when the wise
King Dustan I, called Crafty, saw his realm threatened
by internal strife and exterior enemies and
called up the Great Council of Rel Mord. Here, the
king met with ambassadors from Almor, the Iron
League, the Pale, and Urnst. All troops were withdrawn
from the Pale and Urnst thereafter, the Nyrondese
allowing both areas self-determination, and
both, in turn, agreeing to a concord entailing mutual
trade and military support. Almor was treated somewhat
similarly, and aid was granted to the Iron League
in the form of loans and treaties which
assured the League of survival against the common
enemy.

The current boundaries of Nyrond are: Nesser River --
Franz River -- Aronsamay River -- Nutherwood --
Gamboge Forest (northern terminus) -- Rakers --
Flint Hills -- (lower) Harp River -- Relmor bay.
Nyrondal contingents assist Urnst and the Pale
against the Bandit Kingdoms, and a squadron of their
warships sails Relmor Bay and the Sea of Gearnat in
support of the Iron League. Strong garrisons of the
Nyrondese Army are stationed in strategic positions
to move to the aid of either Almor or the Pale in time
of need.

In addition to human forces, Nyrond has
special demi-human scouting troops. In time of need, pacts
call for support from Urnst (County and Duchy) et al.
Nyrondal heavy cavalry and armored footmen comprise
the majority of the realm's army, with lesser
numbers of bowmen and light hillman infantry as
support.

Nyrondese: This is a High Oeridian dialect of Common
which is spoken in some areas of Nyrond. It is a primary
language particularly for peasants, shopkeepers, and the
like. Learned people almost always speak Common as
well.

<nice map, but the ideal for all maps is to include all of the area, as well as a partial of all the areas surrounding it>
 
- Encounter
01-02 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit
03-04 Elves, Sylvan
05-06 Gnomes
07 Hobbits, Hairfeet
08 Hobbits, Tallfellows
09-11
12-14 Men, Bandits
15-16 Men, Brigands
17-35 Men, Merchants
36-37 Men, Patrol, Heavy
38-40 Men, Patrol, Light
41-42 Men, Pilgrims
43-48 Men, Raiders
49-50 Men, Tribesmen (hillmen)
51-00 Use Standard Encounter Tables

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.

TEMPERATE CIVILIZED Plains and Scrub (d8+d12)
 
2 Lammasu, Greater
3 Ghost <Disenchanter>
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim <Scarecrow or Megalocentipede>
9 Man, Bandit <Luck Eater or Ogrillon>
10 Cattle, Wild
11 Man, Merchant <Raven, Normal>
12 Falcon, Small
13 Man, Patrol <Vulture, Normal>
14 Character Party (RG)
15 Bugbear
16 Hobbit <Pedipalp, Huge>
17 Man, Dervish
18 Goblin <Vagabond>
19 Oliphant
20 Quasi-elemental, Lightning





Ecology Fund

Reduce - Reuse - Recycle


ZW: Notes about architecture.
 


ScottyG wrote:
Gary, are the TLG Gord reprints going to include the 'At Moonset Blackcat Comes' short story?
It was Gord's introduction to the public, and it's a great short story that many may have missed.

Scott
 


Not only that, but it is tied to "A Revel in Rel Mord."
I have suggested to Steve that it be included in the reprinted version of Night Arrant.

Cheers,
Gary