Onnwal, Free State Of -- Member of the Iron League


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World of Greyhawk

His Noble Authority, Ewerd Destron, the Szek of Onnwal (F12)

Capital: Scant (pop. 4,700)
Pop.: 40,000
Demi-humans: Dwarves (2,000)
Humanoids: None
Resources: platinum, gems (III)
Regional Alignment:
Regional Products:
Most Common Alignments: LN
Primary Languages: Common

Onnwal was originally a lesser fief of the Herzog of
Souh Province, to be granted as he saw fit to his
faithful followers. The oppresive rule fo the Great
Kingdom brough great discontent and instigated
open rebellion, the whole of the South Province
being in arms. All of the lower portion was lost to the
empire when the Iron League was founded in 447
CY. This alliance joined Onnwal with the Free City of
Irongate (which barred the Onnwal peninsula),
Idee, Sunndi, and the demi-humans of the GLorioles and
Hestmark Highlands in economic and military
alliance. Onnwal and Irongate supplied the sea
power, while the other members furnished troops for
land actions -- although strong contingents from
both of the former places were also sent to battle.
Irongate was besieged by Aerdian forces for several
months, but in the battle of a Thousand Banners the
siege was lifted when a ruse panicked the northerners,
and great numbers of them were subsequently slain
by a combined host of men and Gray
Elves of the League. While never invaded, Onnwal is
subject to periodic sea raids from the Herzog's squadrons.
The major port of Scant is exceptionally well
fortified because of this fact. Other than a small force
of regulars and her marines, Onnwal relies upon
levies in times of war.
 
 
01-05 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
06-09 Men, Bandits
10-11 Men, Brigands
12-14 Men, Buccaneers (near water)
15-30 Men, Merchants
31-34 Men, Patrol, Levies
35-37 Men, Patrol, Medium
38-40 Men, Pilgrims
41-45 Men, Pirates (near water)
46-00 Use Standard Encounter Tables

 
 

TEMPERATE CIVILIZED Plains and Scrub (d8+d12)
 
2 Lammasu, Greater
3 Ghost
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim
9 Man, Bandit
10 Cattle, Wild
11 Man, Merchant
12 Falcon, Small
13 Man, Patrol
14 Character Party (RG)
15 Bugbear
16 Hobbit
17 Man, Dervish
18 Goblin
19 Oliphant
20 Quasi-elemental, Lightning

 



Quote:
Originally Posted by haakon1
You're part Cornish? No way! I don't think I've ever met any other American who was, but I did hear tale once that the "Badger" nickname for Wisconsin had something to do with Cornish miners there. Who knows?

Do you know about Cornish nationalism? British politics was my field in grad school (when I became a Badger), and it turns out, much to everyone's surprise, there's a serious but very small Cornish nationalist movement, about reviving the language and even trying to bring back the Stannery Parliament from the Middle Ages as a devolved assembly, like the Welsh Assembly and the Scottish Parliament, for the Southwest (Cornwall & Devon). The party is called Mebyon Kernow, which means about the same thing as Plaid Cymru does on the other side of the water.

Definitely worth keeping an eye on, as they scored 1.7% of the vote in Cornwall in the last British parliamentary election. 

All of which leads me to yet another Greyhawk question: Is Onnwall named after the fair land of (very few of) our ancestor's birth? I certainly treat it my game as being Cornish -- tin, pirates, etc.

http://en.wikipedia.org/wiki/Mebyon_Kernow

http://www.mebyonkernow.org/Public/Stories/89-1.shtml


The old Celtic areas of the UK still have some nationalistic movements in them indeed.

There were lots of Cornishmen in the lead mining area of southern Wisconsin, and that is indeed where the term "Badger State" came from. There are no actual badgers here.

My grandmother told me how the miners would take their pasties into the mine for lunch, warming them under their arm...

Yes, Onwall was inspired by Cornwall, Land's End and all that good stuff 

Cheerio,
Gary
 
 
 
 



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