Lordship of the Isles
(Principality)
Member of the Iron League
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His Exalted Highness, Prince Latmac Ranold of
Duxchan; Lord of the Isles; Scourge of the Waves (F16)
CAPITAL: Sulward (pop. 5,500)
POPULATION: 80,000
DEMI-HUMANS: Few
HUMANOIDS: Doubtful
RESOURCES: rare woods, spices
ALIGNMENT: LN
RACE: So
LANGUAGES: Common
CLIMATE: <>
TERRAIN: <>
This scattered principality streches over seven major
islands, from the Spindrift Sound to the mouth of the
Tilva Strait. These islands are rich and fertile, and
enjoy the benefits of their strategic location. They
profit hugely from cargoes of goods brought from
Hepmonaland to the Great Kingdom and
collect tribute
from those states which wish to use the Tilva
Straits in commerce. The rulers of Duxchan gave
up piracy in favor of more lucrative methods of
extracting money from merchants. There is particular
enmity between the Sea Barons and the Lord of the
Isles for rather obvious reasons. The Duxchaners are
still smarting from the Battle of Medegia (572 CY),
wherein the Sea Barons sank four of their
warships
and made prizes of three loaded cogs before they
could gain safety in Pontylver.
THE JUNGLE OF LOST SHIPS (adventure outline)
ENCOUNTERS
Lordship | Encounter |
01-05 | Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit) |
06-08 | Men, Bandits |
09-10 | Men, Brigands |
11-20 | Men, Buccaneers (near water) |
21-50 | Men, Merchants |
51-55 | Men, Patrol, Light |
56-60 | Men, Pirates |
61-70 | Men, Raiders (near water) |
71-00 | Use Standard Encounter Tables |
SUBTROPICAL AND TROPICAL CIVILIZED Plains and Scrub (d8+d12)
2 | Tween |
3 | Zygom |
4 | Snake, Giant Amphisbaena |
5 | Jackalwere |
6 | Ankheg |
7 | Lion |
8 | Character Party |
9 | Man, Bandit |
10 | Man, Patrol |
11 | Man, Merchant |
12 | Herd Animal |
13 | Jackal |
14 | Man, Pilgrim |
15 | Snake, Poisonous |
16 | Troll |
17 | Shedu |
18 | Basilisk |
19 | Disenchanter |
20 | Dragon, Gold |
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