Lordship of the Isles
(Principality)
Member of the Iron League


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Guide
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Glossography 
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Greyhawk
UK1 Beyond the Crystal Cave
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UK2 The Sentinel
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UK3 The Gauntlet

His Exalted Highness, Prince Latmac Ranold of
Duxchan; Lord of the Isles; Scourge of the Waves (F16)
 

CAPITAL: Sulward (pop. 5,500)
POPULATION: 80,000
DEMI-HUMANS: Few
HUMANOIDS: Doubtful
RESOURCES: rare woods, spices

ALIGNMENT: LN
RACE: So
LANGUAGES: Common

CLIMATE: <>
TERRAIN: <>

This scattered principality streches over seven major
islands, from the Spindrift Sound to the mouth of the
Tilva Strait. These islands are rich and fertile, and
enjoy the benefits of their strategic location. They
profit hugely from cargoes of goods brought from
Hepmonaland to the Great Kingdom and collect tribute
from those states which wish to use the Tilva
Straits in commerce. The rulers of Duxchan gave
up piracy in favor of more lucrative methods of
extracting money from merchants. There is particular
enmity between the Sea Barons and the Lord of the
Isles for rather obvious reasons. The Duxchaners are
still smarting from the Battle of Medegia (572 CY),
wherein the Sea Barons sank four of their warships
and made prizes of three loaded cogs before they
could gain safety in Pontylver.

THE JUNGLE OF LOST SHIPS (adventure outline)

ENCOUNTERS
 
Lordship Encounter
01-05 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
06-08 Men, Bandits
09-10 Men, Brigands
11-20 Men, Buccaneers (near water)
21-50 Men, Merchants
51-55 Men, Patrol, Light
56-60 Men, Pirates
61-70 Men, Raiders (near water)
71-00 Use Standard Encounter Tables

SUBTROPICAL AND TROPICAL CIVILIZED Plains and Scrub (d8+d12)
2 Tween
3 Zygom
4 Snake, Giant Amphisbaena
5 Jackalwere
6 Ankheg
7 Lion
8 Character Party
9 Man, Bandit
10 Man, Patrol
11 Man, Merchant
12 Herd Animal
13 Jackal
14 Man, Pilgrim
15 Snake, Poisonous
16 Troll
17 Shedu
18 Basilisk
19 Disenchanter
20 Dragon, Gold

 
 
 




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