Spine Ridge
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World of Greyhawk

The unwholesome Vast Swamp is butted
on the south by a chain of rising hills which terminate
on a great plateau in the center of the Tilvanot
Peninsula. These hills, the Spine Ridge, are supposedly
rich in precious metals and gems, but they are
too dangerous for normal exploitation, being home to
numerous humanoids and monsters.

Dice Roll Encounter
01-02 Giants, Hill
03-20 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
21-24 Men, Bandits
25-30 Men, Brigands
31-40 Men, Tribesmen (hillmen)
41-42 Ogres
43-44 Trolls
45 Trolls, Giant
46-00 Use Standard Encounter Table

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.

SUBTROPICAL AND TROPICAL WILDERNESS Hills and Rough Terrain (d8+d12)
2 Zorbo
3 Hangman Tree
4 Firenewt
5 Bee, Giant Bumble-
6 Ant, Giant
7 Witherweed
8 Kenku
9 Cattle, Wild
10 Giant, Hill
11 Lycanthrope, Werewolf
12 Spider, Large
13 Wolf
14 Basilisk
15 Scorpion, Large
16 Hyena
17 Sphinx, Hieraco-
18 Assassin Bug
19 Axebeak
20 Vilstrak



Ecology Fund

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