Idee,
County of,
Member of the Iron League


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Guide
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Glossography 
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Greyhawk

His Brilliant Lorship, Count Fedorik Eddri of Idee (F14)

CAPITAL: Naerie (town, pop. 4,900)
POPULATION: 60,000 +
DEMI-HUMANS: Some
HUMANOIDS: Doubtful
RESOURCES: foodstuffs, copper, gold

ALIGNMENT: LN

CLIMATE: 23° to 24° (subtropical)
TERRAIN: Plains

When the South Province rose in revolt against the
Overking and the Herzog, the nobles and men of Idee were in the forefront. This territory is the most
open to attack by the vengeful Aerdians <(cf. Aerdy)>, and so the
Count maintains a standing army to man and support
the chain of castles and fortresses which guard his northern frontier.
Militia contingents are ready to stand to arms on instant notice.
Meanwhile, Idee carries
on a brisk trade via the sea lanes with Onnwal and Nyrond.
 
01-02 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
03-06 Gnomes
07-10 Men, Bandits
11-12 Men, Brigands
13-30 Men, Merchants
31-35 Men, Patrol, Levies
36-42 Men, Patrol, Medium
43-45 Men, Pilgrims
46-00 Use Standard Encounter Tables

TEMPERATE CIVILIZED Plains and Scrub (d8+d12)
 
2 Lammasu, Greater
3 Ghost
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim
9 Man, Bandit
10 Cattle, Wild
11 Man, Merchant
12 Falcon, Small
13 Man, Patrol
14 Character Party (RG)
15 Bugbear
16 Hobbit
17 Man, Dervish
18 Goblin
19 Oliphant
20 Quasi-elemental, Lightning

 
 




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