Dry Steppes
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The vast stretches of prairie north of the Sulhaut
Mountains and west of the Crystalmist
and Ulsprue
Ranges are known as the Dry Steppes. Rainfall
there
is scarce, and few rivers flow in the place. Once the
area was well watered and fertile, forming the homelands
of the Baklunish Padishahs and Sultans, but it
was destroyed by the Invoked Devastation in the war
with the Suloise. It is said that the central part of the
steppes is still pleasant and rich, and there is no doubt
that various large hordes of Baklunish nomads
still
roam the area under the rulership of various khans.
This borderland of the Flanaess is otherwise
unknown to the chronicler. Invading tribesmen
from
the Dry Steppes are typically light cavalry employing
composite bows, light lances, and curved swords.
Dice Roll | Encounter |
01-07 | Herd Animals |
08-10 | Horses |
11-15 | Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart) |
16-19 | Men, Dervishes |
20-30 | Men, Nomads |
31-35 | Men, Tribesmen |
36-00 | Use Standard Encounter Tables |
2 | Giant, Fire |
3 | Dune Stalker |
4 | Lammasu |
5 | Purple Worm |
6 | Fly, Giant Horse- |
7 | Scorpion, Giant or Huge |
8 | Dustdigger |
9 | Camel, Bactrian <Wild Camel> |
10 | Spider, Large or Huge |
11 | Jackal |
12 | Vulture, Normal |
13 | Scorpion, Large |
14 | Ogre |
15 | Snake, Giant Poisonous |
16 | Ant Lion, Giant |
17 | Man, Dervish |
18 | Thunderherder |
19 | Lamia |
20 | Wind Walker |
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