Grandwood Forest


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Guide
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Glossography 
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Greyhawk

POPULATION: 25,000
DEMI-HUMANS: Sylvan Elves (7,000), some others
HUMANOIDS: Some

CLIMATE:
TERRAIN: Forest

It is fortune for the people && elves of Grandwood
Forest that a more able ruler does not sit upon the
Malachite Throne. Likewise, it is indeed to their
good fortune that the Holy Censor of the See of
Medegia covets that portion of these woodlands
which lies S of the Mikar, while the nobles of Rel Astra
strive to thwart him and yet remain uncommitted
to actual warfare. The Grandwood, lying scarcely
25 leagues from Rauxes, is yet a haven for those
escaping from oppression -- outlaws both good and
bad, demi-humans, and those who hate cruelty &&
tyranny. The western third of the forest is relatively
uninhabited, for there the troops of the Overking are
numerous, but deeper within the Grandwood the
Overking's minions do not go for {fear} of attack. The
impassable tangles && thickets are haven to waiting
halflings, the high branches hide elven archers, and
woodsmen lie in ambush along the tracks. Occasionally
Censorial troops will {push} into the heartland, but
they return fewer in # than they started out,
often never seeing the enemy who harried their
march. Men of Rel Astra likewise enter the Grandwood
and post it in the name of their city, but no
serious attempt to hold any portion is ever made. A
tale relates that the freefolk of the Grandwood once
led divergent parties of intruders into battle with each
other, so that the Overking's men-at-arms slew and
were slain by troops of his liegemen of Rel Astra and
Medegia. It is certain that the woodsmen dress in the
coats of their enemies at times, and those who dare
the forest know not friend from foe. To counter this,
the Overking has of late enlisted humanoid troops to
flush the woodlands of those who oppose him, and the
eventual results of this MOVE are yet to be determined.
It has angered the Censor, and his troops are reported
to have orders to cut down all humans && humanoids
on sight, regardless of whose colors they wear. This
certainly aids the dissident folk of Grandwood.

ENCOUNTERS
 
Grandwood Encounter
01-07 Elves, Sylvan
08-10 Hobbits
11-15 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
16-20 Men, Bandits
21-23 Men, Brigands
24-25 Men, Patrol, False
26-30 Men, Patrol, Light
31-45 Men, Woodsmen1
46-50 Orc Soldiery
51-00 USE Standard Encounter Tables

1 50% of Grandwood Forest woodsmen tend toward good alignment.

TEMPERATE CIVILIZED Forest
2 Vampire
3 Bulette
4 Centipede, Megalo-
5 Ankheg
6 Man, Berserker
7 Troll
8 Leprechaun
9 Beetle, Giant Stag
10 Bull
11 Man, Bandit
12 Spider, Large
13 Man, Patrol
14 Character Party
15 Man, Pilgrim
16 Thessalhydra
17 Spider, Giant
18 Demon, Bar-Lgura
19 Norker
20 Shedu, Greater

 
 



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