Medegia, See Of
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World of Greyhawk

His Equitable Nemesis, Spidasa, the Holy Censor of Medegia (C15)

Capital: Rel Astra (pop. 39,800)
Population: 250,000
Demi-Humans: Sylvan Elves (see Grandwood Forest)
Humanoids: Some
Resources: foodstuffs, cloth

AL: N
Regional Products: Platinum, Gems, Gold <compare to resources, above>

The Holy Censor was originally the chief cleric of the Great Kingdom.
Clerical holdings were granted from Rel Astra to Pontylver south of the Mikar and Flanmi Rivers,
including a portion of the Imperial
Preserve (Grandwood Forest). This fief became
so strong as to be virtually independent when the Malachite
Throne went into decline. The Holy Censor
still remains one of the chief advisors of the Overking,
however, and he reigns oppressively over peasant
masses with full approval from Rauxes. The clerics
and nobles of the See have grown exceedingly
rich, and their mercenary forces harry the Olvenfolk
in the Grandwood and loot across the Flanmi in the
Glorioles and Hestmark Highlands where the Censor
has extended his holdings to these very foothills,
constesting with the dwarves and gnomes without quarter.
 
 
Medegia Encounter
01-03 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
04-08 Dwarves
09-15 Elves, Sylvan
16-20 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
21-24 Men, Bandits
25-28 Men, Brigands
29-40 Men, Merchants
41-42 Men, Patrol, Heavy
43-45 Men, Patrol, Medium
46-48 Men, Patrol, Slaver
49-50 Men, Pilgrims
51-60 Men, Raiders
61-65 Orcs1
66-00 Use Standard Encounter Tables

1 Orc soldiery in the Great Kingdom, Medegia, and South Province.

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.
 

TEMPERATE CIVILIZED Plains and Scrub (d8+d12)
 
2 Lammasu, Greater
3 Ghost
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim
9 Man, Bandit
10 Cattle, Wild
11 Man, Merchant
12 Falcon, Small
13 Man, Patrol
14 Character Party (RG)
15 Bugbear
16 Hobbit
17 Man, Dervish
18 Goblin
19 Oliphant
20 Quasi-elemental, Lightning

 
 
 
 
 




Ecology Fund

Reduce - Reuse - Recycle












DMPrata wrote:
Gary, I have an old (but common, I'm sure) WORLD OF GREYHAWK™ question for you. I'll completely understand if you don't recall this little factoid from 25 years ago.  Both the 1980 folio and the 1983 boxed set list the capital of the See of Medegia as Rel Astra. However, Rel Astra is detailed elsewhere as a free city. Assuming an editorial oversight here, do you remember what was supposed to be the capital of Medegia? (I'm guessing Pontylver, as it's the next largest city.)
 


As I wrote it Rel Astra is the capital city of the See of Medigia--named for a wargame opponent of mine, BTW, than no one has ever asked about or picked up on, Mike Magida. Perhaps i made the error, or more likely a bucy editor inserted the "free city" tab for Rel Astra.
One can live with a free city as a capital, of course.
London was a free city and the capital of England.

Cheers,
Gary
 


Indeed, and if the WoG was my property I'd have to do a lot of corrective work to bring the text into agreement. As it is, it belongs to WotC, and thay need to do that.

If I were using the setting in a campaign of mine, I'd ignore most of the material you have as the second entry and assume that Rel Astra is the seat of power in the See of Madigia.

Cheers,
Gary
 


DMPrata wrote:
Thanks for the help, Gary (and sorry to make you walk that fine line of giving the IP holder free advice :wink: ). I think I'll go with your suggestion and simply make Constable Mayor Drax subservient (at least on paper) to the Holy Censor, Spidasa.
 


You have the picture exactly 

If you place the Constable in a role that is second to, and jealous of, the overlord, the Holy Censor, there is perfect grounds for much intregue.
I did not envisage the Medigian aristocracy as kind and generous folk given to courteous amenities....

Cheers,
Gary