Tors


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World of Greyhawk

The mesa-like hills which mark the terminus of
the last spur of the Crystalmists are called the Tors.
Bordering on the Hool Marshes, they mark the
southern edge of the Yeomanry. These wild hills are
a source of continual trouble for the yeomen, as they
are home to many sorts of monsters and humanoid
tribes.


Dice Roll Encounter
01-02 Giants, Hill
03-20 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
21-24 Men, Bandits
25-30 Men, Brigands
31-40 Men, Tribesmen (hillmen)
41-42 Ogres
43-44 Trolls
45 Trolls, Giant
46-00 Use Standard Encounter Table

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.


SUBTROPICAL AND TROPICAL WILDERNESS Hills and Rough Terrain (d8+d12)
2 Zorbo
3 Hangman Tree
4 Firenewt
5 Bee, Giant Bumble-
6 Ant, Giant
7 Witherweed
8 Kenku
9 Cattle, Wild
10 Giant, Hill
11 Lycanthrope, Werewolf
12 Spider, Large
13 Wolf
14 Basilisk
15 Scorpion, Large
16 Hyena
17 Sphinx, Hieraco-
18 Assassin Bug
19 Axebeak
20 Vilstrak

 



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