Udgru Forest


 
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World of Greyhawk

This woodland within the realms of
Ekbir and Tusmit is quite extensive and very dense.
It is filled with game, and less desirable creatures also,
of course. Dissident citizens of both states are prone
to use the woodland as a sanctuary.


Dice Roll Encounter
01-03 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
04-10 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
11-15 Men, Bandits
16-18 Men, Brigands
19-22 Men, Patrol, Medium
23-28 Men, Tribesmen (woodsmen)
29-30 Ogres
31-00 Use Standard Encounter Tables

COLD CIVILIZED Forest
2 Shedu
3 Groaning Spirit
4 Castle
5 Lycanthrope, Werebear
6 Hobgoblin
7 Bat
8 Bugbear
9 Man, Patrol
10 Boar, Wild
11 Wolf
12 Ogre
13 Man, Bandit
14 Elf, Wood
15 Character Party
16 Goblin
17 Shadow
18 Norker
19 Bookworm
20 Shadow Mastiff or Ghost (Night)

 



Ecology Fund

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