Lone Heath


 
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World of Greyhawk

This great marsh gives rise to Mikar
River east of the mighty Grandwood Forest. The area
provides sanctuary to outlaw humans and demi-humans
fighting the evil and oppression of the Overking
and his minions. Unlike most areas of this sort,
evil things fear to enter the trackless Lone Heath.
 
 
Dice Roll Encounter
01-30 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
31-55 Men, Bandits (good alignment)
56-65 Men, Patrol, Light
69-95 Men, Tribesmen (good marshmen)
96-00 Use Standard Encounter Tables

TEMPERATE WILDERNESS Swamp and Marsh (d8+d12)
2 Algoid
3 Dragon, Mist
4 Troll, Giant
5 Shambling Mound
6 Phycomid
7 Toad, Poisonous
8 Lizard, Giant
9 Toad, Giant
10 Vulture, Normal
11 Spider, Large or Huge
12 Crocodile, Normal
13 Orc
14 Wyvern
15 Basidirond
16 Caterwaul
17 Eblis
18 Pseudo-undead, Wight
19 Crayfish, Giant
20 Beholder










Ecology Fund

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