Lone Heath
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This great marsh gives rise to Mikar
River east of the mighty Grandwood Forest.
The area
provides sanctuary to outlaw humans
and demi-humans
fighting the evil and oppression of the Overking
and his minions. Unlike most areas of this sort,
evil things fear to enter the trackless Lone Heath.
Dice Roll | Encounter |
01-30 | Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit) |
31-55 | Men, Bandits (good alignment) |
56-65 | Men, Patrol, Light |
69-95 | Men, Tribesmen (good marshmen) |
96-00 | Use Standard Encounter Tables |
2 | Algoid |
3 | Dragon, Mist |
4 | Troll, Giant |
5 | Shambling Mound |
6 | Phycomid |
7 | Toad, Poisonous |
8 | Lizard, Giant |
9 | Toad, Giant |
10 | Vulture, Normal |
11 | Spider, Large or Huge |
12 | Crocodile, Normal |
13 | Orc |
14 | Wyvern |
15 | Basidirond |
16 | Caterwaul |
17 | Eblis |
18 | Pseudo-undead, Wight |
19 | Crayfish, Giant |
20 | Beholder |
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