Theocracy of the Pale


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Guide
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Glossography 
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Greyhawk

His Worshipful Mercy, the Theocrat, Supreme Prelate of the Pale -- Ogon Tillit (High Priest: C14)

CAPITAL: Wintershiven (pop. 21,500)
POPULATION: 250,000
DEMI-HUMANS: Some
HUMANOIDS: Few
RESOURCES: foodstuffs, copper, gems (IV: base value 1000 gp)

ALIGNMENT: LN, LG
RACE:
LANGUAGES: Common

CLIMATE:
TERRAIN: Plains

When Nyrond became a separate nation, the highly
religious peoples inhabiting the AREA between the
Rakers and Yol River likewise proclaimed their
autonomy. Their clerical leaders were in effect the
ruling nobles, and one of their # was chosen as
supreme for his lifetime. After warfare with their
southern neighbor and a period of subjugation, the
Pale became independent once again, and since then
has enjoyed a history of reasonable rule and relative
peace. Barbarian, humanoid, and bandit raiders
plague the Theocracy, but Prelatal troops are tough
and efficient and capable of handling most problems
of this nature. A balanced force of horse && foot
numbering over 4,000 guards the borders of the
realm, while levies numbering more than 10,000 can
be raised in a week.

The Pale is not noted for religious tolerance.

ENCOUNTERS
 
Pale Encounter
01-03 Demi-humans (01-05 = Dwarf, 06-70 = Elf, 71-80 = Gnome, 81-100 = Hobbit)
04-05 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
06-11 Men, Bandits
12-15 Men, Brigands
16-30 Men, Merchants
31-35 Men, Patrol, Medium
36-40 Men, Pilgrims
41-45 Men, Raiders
46-00 USE Standard Encounter Tables

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.

TEMPERATE CIVILIZED Plains and Scrub (d8+d12)
 
2 Lammasu, Greater
3 Ghost
4 Lycanthrope, Wererat
5 Castle
6 Ankheg
7 Owl
8 Man, Pilgrim
9 Man, Bandit
10 Cattle, Wild
11 Man, Merchant
12 Falcon, Small
13 Man, Patrol
14 Character Party (RG)
15 Bugbear
16 Hobbit
17 Man, Dervish
18 Goblin
19 Oliphant
20 Quasi-elemental, Lightning

 
 
 
 
 




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