Frost Barbarians
(Kingdom of Fruztii)
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His Most Warlike Majesty, King Ralff<> of the Fruztii (F15) <(B15)>
CAPITAL: Krakenheim (pop. 3,300)
POPULATION: 50,000+/-
DEMI-HUMANS: Few
HUMANOIDS: Some
RESOURCES: foodstuffs, furs, silver, gold
ALIGNMENT: CN
RACE: S
LANGUAGES: Suloise (the Cold Tongue)
CLIMATE: <>
TERRAIN: <>
The Frost Barbarians are the weakest of the three
nations (of Suel peoples) inhabiting the Thillonrian
Peninsula, called Rhizia by these peoples. They
have never recovered from the Battle of Shamblefield, and
have been under the suzerainty of the Schnai for the
past two decades -- and several times previously as
well. The supposed figurehead placed upon the
throne of the Fruztii has, however, built his kingdom
carefully, and in actuality it is now independent in all
but oath. A recent pact concluded between Fruztii
and Ratik saw a joint army wreak havoc in the Bone
March, and during the next campaigning seasons clear
the north pass of the "Fists" (see Hold of
Stonefist).
ENCOUNTERS
Die Roll | Encounter |
01-02 | Bugbears |
03-06 | Dwarves |
07-10 | Dwarves, Mountain |
11-12 | Giant, Frost |
13-15 | Giant, Hill |
16-17 | Giant, Mountain |
18-19 | Giant, Stone |
20-21 | Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart) |
22-28 | Men, Bandits |
29-40 | Men, Berserkers |
41-45 | Men, Merchants |
46-50 | Men, Raiders |
51-53 | Ogres |
54-55 | Trolls |
56-57 | Trolls, Giant |
58-60 | Trolls, Ice |
61-00 | Use Standard Encounter Tables |
* 10% of all gnoll encounters
will include flinds.
** 5% of all orc encounters will
include
ogrillons.
COLD WILDERNESS Plains and Scrub
2 | Gorgon |
3 | Yeth Hound |
4 | Troll, Ice |
5 | Men, Dervishes |
6 | Giant, Hill |
7 | Snake, Poisonous (white-furred) |
8 | Men, Bandit |
9 | Mammoth |
10 | Mastodon |
11 | Herd Animal |
12 | Ogre |
13 | [Camel, Bactrian] <Camel, Wild> |
14 | Men, Nomad |
15 | Dragon, White |
16 | Devil Dog |
17 | Wolf |
18 | Wolfwere |
19 | Lynx, Giant |
20 | Remorhaz |
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