Grendep Bay


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World of Greyhawk

This greawt arm of the Solnor Ocean is
the favorite means of travel for the barbarians of the
North when they raid the mainland. These brave sailors
usually are anxious to cross southward as early in
the spring as possible, however, and return late in the
fall; for during the warm summer, great sea monsters
are often seen sporting in the bay.


Dice Roll Encounter
01-05 Men, Buccaneers
06-25 Men, Merchants
26-30 Men, Patrol
31-35 Men, Pirates
36-40 Men, Raiders (Galley-type craft)
41-00 Use Standard Encounter Tables


COLD SALTWATER Surface (d8+d12)
2 Wind Walker
3 Whirlpool
4 Dragon, White
5 Ghost Ship
6 Narwhale
7 Turtle, Giant Sea
8 Sea Lion
9 Man, Merchant
10 Shark
11 Whale
12 Pirate or Hollyphant
13 Ice
14 Dolphin
15 Island
16 Scrag
17 Will-o-wisp
18 Seawolf, Greater
19 Selkie
20 Dragon Turtle

COLD SALTWATER Depths (d8+d12)
2 Verme
3 Water Weird
4 Seawolf, Lesser
5 Urchin, Green
6 Urchin, Red
7 Dolphin
8 Elf, Aquatic
9 Shark
10 Crab, Giant or Nixie
11 Narwhale or Naga, Water
12 <Octopus, Giant> or Shark, Giant
13 Whale
14 Sea Lion
15 Kopoacinth
16 Squid, Giant
17 <Octopus, Giant>
18 Slime, Green
19 Titan
20 <Oriental> Dragon, Sea

 
 



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