Vesve Forest


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World of Greyhawk

POPULATION: 20,000
DEMI-HUMANS: Sylvan Elves (10,000), Gnomes (6,000), High Elves (3,000), Halflings
HUMANOIDS: Hobgoblins (5,000), Gnolls (3,000)
LATITUDE:

The Vesve is the largest hardwood forest in all of the
Flanaess. Its southern half, as well as the strip which
borders upon the Sepia Hills and the Clatspurs down
to Highfolk Town, are relatively free of baneful creatures,
although inhabited by a fair share of predators.
Since the resurgence of Iuz, however, the northern
quarter of the Vesve is filled with hateful settlements
of evil humanoids, and these tribes and bands press
everywhere upon the human and demi-human folk
elsewhere in these woodlands. Rangers and light
troops from Furyondy aid the Highfolk in organized
expeditions to check the influence of humanoids and
drive them out, but fresh hordes from the spawning
grounds of Iuz are apparently endlessly available to
replace those slaughtered by such punitive forces, and
a war of attrition will doom the goodfolk of the Vesve.
It is expected that each side will certainly make a
major attempt to settle the issue soon.

VESVE FOREST
Dice Roll Eastern Portion
01-02 Bugbears
03-05 Gnolls
06-12 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
13-18 Men, Bandits
19-25 Men, Patrol, Light
26-30 Men, Raiders
31-34 Norkers
35-36 Ogres
37-40 Ogrillons
41-42 Trolls
43-50 Xvarts
51-00 Use Standard Encounter Tables

* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.


TEMPERATE WILDERNESS Forest (d8+d12)
2 Death Watch Beetle
3 Elf, Grugach
4 Atomie
5 Bee, Giant Honey
6 Dragon, Green
7 Boar, Giant
8 Kobold
9 Boar, Warthog
10 Rhinoceros
11 Centipede, Giant or Huge
12 Bear, Black
13 Beetle, Giant Stag
14 Porcupine, Giant
15 Clubnek
16 Owlbear
17 Kech
18 Greenhag
19 Elfin Cat
20 Basilsik, Greater



VESVE FOREST
Dice Roll Western Portion
01-05 Elves, High
06-10 Elves, Patrol
11-20 Elves, Sylvan
21-25 Gnomes
26-27 Hobbits, Hairfeet
28-30 Hobbits, Tallfellow
31-35 Humanoids (01-05 = Gnoll*, 06-10 = Goblin, 11-15 = Hobgoblin, 16-94 = Orc**, 95 = Qullan, 96-100 = Xvart)
36-40 Men, Bandits
41-45 Men, Patrol, Light
46-58 Men, Tribesmen (woodsmen)
59-60 Ogres
61-00 Use Standard Encounter Tables


* 10% of all gnoll encounters will include flinds.
** 5% of all orc encounters will include ogrillons.




TEMPERATE CIVILIZED Forest (d8+d12)
2 Vampire
3 Bulette
4 Centipede, Megalo-
5 Ankheg
6 Man, Berserker
7 Troll
8 Leprechaun
9 Beetle, Giant Stag
10 Bull
11 Man, Bandit
12 Spider, Large
13 Man, Patrol
14 Character Party
15 Man, Pilgrim
16 Thessalhydra
17 Spider, Giant
18 Demon, Bar-Lgura
19 Norker
20 Shedu, Greater

 



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